Marvel: Ultimate Alliance Wiki
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Marvel: Ultimate Alliance Wiki

Marvel: Ultimate Alliance 2 (formerly known as Marvel Ultimate Alliance 2: Fusion) is a sequel to the 2006 action role-playing video game Marvel: Ultimate Alliance, It was released on September 15, 2009. The game was jointly developed by Vicarious Visions (PlayStation 3 and Xbox 360), n-Space (Nintendo DS, PlayStation 2, and Wii) and Savage Entertainment (PlayStation Portable), and is published by Activision. The game features characters from the Marvel Comics universe and follows elements of the Secret War and Civil War story arcs.

The PlayStation 3 and Xbox 360 versions of Marvel Ultimate Alliance 2 were generally well received, averaging above 70% at aggregators GameRankings and Metacritic. The Nintendo DS, Nintendo Wii, PlayStation 2 and PlayStation Portable fared much poorer, averaging between 45% and 65% for their respective platforms.

The remastered edition was released on July 26, 2016 for Playstation 4, Xbox One, Microsoft Windows. The primary version of the gameplay and story script for this edition is Vicarious Visions, so all exclusive contents that exist from a certain console system ports of this main gameplay version are all appeared.

Story

Aprox. around 2014, a strike team called "Delta Team" lead by Nick Fury executed an unsanctioned S.H.I.E.L.D assault on Castle Doom in Doomstat in hopes to stop Lucia Von Bardas, the prime minister of Latveria, who was funding super-criminals. The strike team was made out of the heroes - Captain America, Ironman, Spider-man and Wolverine. Plus several other heroes. The team battled through the castle's defenses in order to pick up an Audio Clip left by Black Widow. After they obtained it, they learned that there was a major power supply coming from the city. When the team made it to the power supply, it was originating from a Church. When the team entered the church in turned out the power was being generated by Electro. After the team took down Electro they headed to Castle Doom.

Traversing the streets the team passed the city and into a forest-like area. Near a waterfall, aattack helicopter came out of nowhere and attacked. The team destroyed theshelicopter and continued the attack. Accessing a nelevator, they came to the top of a building with two paths. The team headed left continued up the building and came the tastle gates, where they were confrouted by Scorcher and Wizard. After beating the villains, the team went forward to Castle Doom with Nick Fury saying "Lucia, we're home".

Playable characters

Exclusive Characters

n-Space

PSP / PS2 / Wii
Nintendo DS

Vicarious Visions - Primary version

Originally Xbox 360 / PS3 DLC

Bosses

Common Bosses

(If Anti is chosen) Anti-Registration Bosses

(If Pro is chosen) Pro-Registration Bosses

NPC

Other Characters

Trivia

  • In n-Space (non-DS) versions, the character select mannequin file data of Iron Fist (also actor costume), Bishop, Cable and Electro are found unused and originally meant to be playable in those versions.
    • Cable’s playability could have been similar to Psylocke for being start out playable in non-DS n-Space versions by default, prior becoming one of the DLCs.
      • Cable could have been remained locked during Folds’ invasions in all versions, which should also applied in DLC pack, as well as can only be unlocked in temporarily in Anti-Reg missions. However, this was shown to be an error, as the cutscenes shows Cable is amongst the victim of the Folds.
    • Bishop’s playability could have been similar to She-Hulk, due to being only playable on certain n-Space versions while remained NPC in primary Vicarious Visions gameplay version.
    • Electro’s playability in this version remained unknown, despite being a boss.
    • Befitting the similar roles they have in in primary Vicarious Visions gameplay version, both Bishop and Cable could have been locked in their respective sides and as a boss on certain mission stages prior being unlocked during Folds’ invasion.
    • Alternate costume was planned to be included in this version as well, but Activision and Marvel rush to release it without modeling alternate costumes.
  • Unlike other MUA games and X-Men Legends series, MUA2’s team slots remained lock in four team members.

See also

External links

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